- New VFB is available in 3ds Max 2018 or later. Older 3ds Max versions only support the previous V-Ray VFB.
- 12 V-Ray Scenes – Compatible with 3Ds Max 2016-2019 10 HOURS OF VRAY TRAINING 45 demonstrations are easy to follow – videos are well organized and contain up to 20 minutes of lecture, so you will not overload yourself with information.
- V-Ray Next v1.1 Build 4.10.02 for 3ds Max 2013 to 2019 Win V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take.
- Get a free 30-day trial at this quick start tutorial, we will cover how to set up, light and render an interior.
- Vray Next 3d Max 2018
- Vray Next 3ds Max 2016 Download
- Vray Next 3ds Max 2014
- Vray Next 3ds Max 2016 Torrent
Solved: Hi, where can I download Vray from that works for 3dsmax 2016 and 2018? I had to format my new laptop recently as there seemed to be an error.
V-Ray v5.00.05 for 3ds Max 2016 – 2021 Win x64
Title: V-Ray v5.00.05 for 3ds Max 2016 – 2021 Win x64
Info:
KEY FEATURES:
NEW —Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time.
KEY FEATURES:
NEW —Powerful Scene Intelligence
Automatically analyzes your scene to optimize rendering so you get the best quality in less time.
NEW —2X FASTER GPU RENDERING
Fast new GPU rendering architecture with support for more of your favorite high-end production features.
Fast new GPU rendering architecture with support for more of your favorite high-end production features.
NEW —NVIDIA AI Denoiser
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Powerful GPU + CPU rendering
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.
V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.
Highly-optimized adaptive ray tracing
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.
Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.
V-Ray IPR
Fully interactive production rendering.
Fully interactive production rendering.
V-Ray Denoiser
Automatically remove noise and cut render times by up to 50%.
Automatically remove noise and cut render times by up to 50%.
Resumable Rendering
Stop your render at any point and pick up where you left off.
Stop your render at any point and pick up where you left off.
V-RAY NEXT, UPDATE 3 – V-RAY GPU WITH RTX SUPPORT NOW AVAILABLE
Debug Shading
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.
V-Ray Toon Shader
Quickly add cartoon and cel-shading effects to your 3D projects.
Quickly add cartoon and cel-shading effects to your 3D projects.
![Vray Next 3ds Max 2016 Vray Next 3ds Max 2016](/uploads/1/1/8/7/118769099/175779801.jpg)
V-Ray GPU Support for alSurface material
A general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU.
A general-purpose shader with layered SSS and glossy fresnel reflections on V-Ray GPU.
Memory Tracking
Optimize your scene with the new memory usage report for textures and objects.
Optimize your scene with the new memory usage report for textures and objects.
Color corrections in Viewport IPR
Apply V-Ray Frame Buffer color corrections directly in the Viewport IPR.
Apply V-Ray Frame Buffer color corrections directly in the Viewport IPR.
V-Ray GPU Support for VRayDistanceTex
Faster setup of your scene’s shaders and render effects based on geometry with V-Ray GPU.
Faster setup of your scene’s shaders and render effects based on geometry with V-Ray GPU.
Dust and Scratches Lens Effect
Simulate real-world camera lens effects with new procedurally generated Dust and Scratches.
Simulate real-world camera lens effects with new procedurally generated Dust and Scratches.
Related Posts
This page contains information on V-Ray compatibility with standard 3ds Max features.
Overview
As a rendering plugin for 3ds Max, V-Ray supports most of the standard 3ds Max features and many of the 3rd party plugins. However, some features of 3ds Max are not supported or work only partially. The most common of these are listed below.
Note that the list is not complete; there may be other 3ds Max features which do not work or work only partially with V-Ray. In many cases, V-Ray provides replacements for unsupported standard features; those are noted wherever applicable.
Note that features specific to renderers other than the default Scanline renderer are in general not supported, but are not listed below.
3ds Max Version Compatibility
3ds Max Version | V-Ray 5 - 2020 | V-Ray Next - 2018 | V-Ray 3.6 - 2017 | V-Ray 3.0 - 2014 | V-Ray 2 - 2010-2014 |
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ver. 9 |
Maps
Raytrace map
This map is not fully supported by V-Ray; using it with V-Ray is not recommended, as it can lead to artifacts in the image.
Reflect/refract map
This map is not supported by V-Ray; using it with V-Ray is not recommended. V-Ray does not provide equivalent functionality.
Flat mirror map
This map is not supported by V-Ray; using it with V-Ray is not recommended. V-Ray does not provide equivalent functionality.
Materials
Raytrace material
This material is not fully supported by V-Ray; using it with V-Ray is not recommended as it can lead to artifacts in the image. Use the specific VRayMtl instead.
Advanced lighting override
This material is not supported by V-Ray. Some of its functionality is available in the VRayMtlWrapper material.
Matte/shadow
V-Ray only partially supports this material. Specifically, theOpaque Alpha parameter is not supported. The standard Matte/shadow material will also not pick up GI shadows. Instead, extended matte/shadow capabilities for V-Ray are available in the VRayMtlWrapper material or in the V-Ray Object Settings.
Lights
Skylight
The standard 3ds Max skylight is not supported by V-Ray, and V-Ray will print a warning about this if you attempt to render it. Instead, use the Dome mode of VRayLight or the GI Environment override option in V-Ray's Environment Settings rollout.
Shadow Types
Raytraced shadows
This shadow type does not work with V-Ray; using it is not recommended as it can lead to artifacts in the image. Use the specific VRayShadows instead.
Shaders
Translucent Shader
This shader is not supported by V-Ray; using it is not recommended. Use the translucency options in the VRayMtl material instead.
Antialiasing Filters
![2016 2016](/uploads/1/1/8/7/118769099/537072498.jpg)
Plate match/MAX R2
Vray Next 3d Max 2018
This filter is not supported by V-Ray. Using it will produce an entirely black image.
Standard Render Elements
V-Ray does not support the standard 3ds Max render elements, but instead supplies its own, both for normal rendering and for texture baking. See the Render Elements section for more information.
Vray Next 3ds Max 2016 Download
Exposure Control
Vray Next 3ds Max 2014
V-Ray supports exposure control only partially. Exposure plugins that require presampling of the image (Automatic Exposure, Linear Exposure) or separate render elements (Pseudo Color Exposure) will not work properly with V-Ray. Of the standard 3ds Max exposure control plugins, only Logarithmic Exposure control is fully supported. Also use V-Ray's own Color mapping mechanism. See the Color Mapping section for more details.
Texture Baking
Vray Next 3ds Max 2016 Torrent
Use the V-Ray texture baking elements (e.g. VRayCompleteMap instead of CompleteMap, etc.). See the section on Texture Baking for more information.